It Pays to be Proactive


It is hard for anyone to accept a new and unfamiliar approach to an activity they have already mastered. Getting many people to change at once is an even greater challenge.  The Reliability Game® lowers resistance to change by letting people experience the transition to a new, proactive environment.  Players learn to "follow the money" to proactive behavior and cooperation.  They often take away enthusiasm for a better way to work. Participants will learn:
  • The financial opportunity associated with proactive maintenance
  • Where the money goes
  • How to stop wasting money
  • The true power and value of communication between the 4 primary areas having the most impact on asset lifecycle value – Finance, Operations, Maintenance and Supply Chain
  To learn more about The Reliability Game®
Download our PDF brochure  

License the Reliability Game®

Realizing the physical asset health improvement potential of an EAM program depends on changing behavior at the plant floor, across all plants. A Reliability Game® license provides access to the game on your schedule and enables you to integrate the game into a comprehensive change management program. Games are branded as yours and customized to allow you to communicate the proactive approach in your own terms. Each license includes:
  • Game components including a game board customized with your logo
  • Master participant game forms
  • A standard facilitator guide
  • A scoring spreadsheet template
To learn how The Reliability Game® can help you,  ask one of our experts  

Habit 6,

Synergy may be the most rewarding of all of the 7 Habits. Synergize is the direct opposite of compromise. Synergy is the principle that the whole is greater than the sum of its parts. Compromise means both sides give in and neither is always satisfied.


Scheduling will enhance your credibility with Operations.

Often, Operations personnel are reluctant to release equipment to Maintenance because they have been “burned” by broken promises in the past. That’s understandable; in a reactive environment, it’s difficult to make accurate estimates for repair duration because you usually don’t know what you’re going to find.



© 2009 Management Resources Group, Inc.